World building a great! But world building with a purpose is better. In the posts to follow, I am going to start building encounters and adventures set in the borderlands to delight my players with.
Legacy of Adder's keep
Below you is a scan of my brain storming for legacy of Adder's Keep
Something that is really important to me as a GM, is that their be many paths to success.
If you your skill based encounters are achievable by a number of approaches, with different difficulties and different rewards, you have a situations where players are faced with meaningful choices. While they do the thing that offers them few rewards but they are unlikely to be challenged by, or while they take the greater risk and greater rewards. Will they make an enemy for the future to ensure their success today? It also rewards players who generalize rather than specialize.
For Adder Keep, I amd going to be using the Chainspire Fortress map by Dyson Logos.
|Cartography by Dyson Logos is licensed under a Creative Commons Attribution 4.0 International License.|